Screenshots
About the game
Each race has its own strengths, from the Psilons' science to the Bulrathi's ground troops, which changes how you play.
You can win by conquering everyone, or by being elected leader of the galaxy by the other races.
History
Designed by Steve Barcia at SimTex and published by MicroProse in 1993.
A preview of the game coined the term '4X', which is still used for the genre. Master of Orion II followed in 1996.
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Ways to play
Extras
Only official, legal extras. We never link to scanned manuals or unofficial downloads.
Reviews
What the critics said. Scores are as published; summaries are our own. Follow the links to read the full reviews.
