Screenshots
About the game
Puzzles use physics, light and gravity, and many traps are only learned by dying.
Its silhouette art and quiet sound design create a dreamlike, scary mood.
History
Developed by Danish studio Playdead, released on Xbox Live Arcade in 2010 and on Windows in 2011.
Playdead followed it with Inside in 2016.
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Ways to play
Extras
Only official, legal extras. We never link to scanned manuals or unofficial downloads.
Reviews
What the critics said. Scores are as published; summaries are our own. Follow the links to read the full reviews.
