Screenshots
About the game
It plays like Kingdom of Kroz: every creature, wall and treasure is a coloured symbol, and monsters move towards you each time you move.
New level designs add more traps, puzzles and hidden passages for players who like to experiment.
History
Written by Scott Miller and released by Apogee in 1988. In the shareware model, players bought it after trying the free first episode.
Apogee released all seven Kroz games as freeware in March 2009, along with their source code.
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Ways to play
Extras
Only official, legal extras. We never link to scanned manuals or unofficial downloads.
Reviews
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