Screenshots
About the game
Britannia feels alive: people follow daily routines, sleep at night and lock their doors. You talk to them by typing keywords, and many have their own stories.
The world is darker than in Ultima IV. Doing the right thing can make you an outlaw, which makes the game's moral questions far more interesting.
History
Designed by Richard Garriott and released by Origin Systems in 1988, first for the Apple II, then the Commodore 64, DOS and more.
It was the second game in what fans call the Age of Enlightenment trilogy, finished by Ultima VI in 1990.
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Ways to play
Extras
Only official, legal extras. We never link to scanned manuals or unofficial downloads.
Reviews
What the critics said. Scores are as published; summaries are our own. Follow the links to read the full reviews.
