Screenshots
About the game
Light and sound matter: a gem on your HUD shows how visible you are, and walking on metal or tile can give you away.
Water arrows put out torches, moss arrows muffle your steps and rope arrows open new routes.
History
Developed by Looking Glass Studios and published by Eidos Interactive in 1998. Thief Gold followed in 1999.
Thief II: The Metal Age came out in 2000, and fans still make new missions today.
[ADD YOUR OWN NOTES, MEMORIES OR TRIVIA]
Ways to play
Extras
Only official, legal extras. We never link to scanned manuals or unofficial downloads.
Reviews
What the critics said. Scores are as published; summaries are our own. Follow the links to read the full reviews.
